Multimedia+Artifacts

Sherri Carey

Professor Sugar

Multimedia Workshop

December 18, 2009

Module 1: Multimedia Artifacts

Computer History Museum-Timeline of Computer History __[]__

A very interactive website that allows visitors to engage in an interactive timeline is a perfect example of cognitive learning. The dates are very well organized showing pertinent information under each year starting in the early stages of business machines. This does not date back any farther than the early 1940’s, students can understand the concept of the history of computers.

Ada Lovelace-Wikipedia __[]__

Typical historic learning as if from a book but done on the Internet with Wikipedia, this site allows students the ability to see photos of this woman and read about her contributions to the history of computers. Some textbooks seem to be gender biased when recognizing contributing people. This will give student the opportunity to place an image, a portrait of Ada Lovelace with the facts about her contributions to the invention of “thinking machines” a good example of cognitive learning.

WWW The Virtual Punch Card __[]__

This website shows behavioral learning with the activity of using symbols to create coding for the computer to read. Students will find that some letters, symbols or numbers do not relate to computer punched code but with trial and error, they will be able to create punch cards that actual work, if they had the computer to put them into. This is also interactive which engages most students. Although the wording on the comments uses inappropriate language, the site works well with high school students.